Objective
108 has a special game board that evolves into a unique number puzzle during game play.
The puzzle’s solution will be restricted by two groups of numbers which cannot be moved or removed once set by the players:
A) Any black number on a black square placed during game play.
B) Any colored number placed on a white square during game play.
To win, you must be the first player to fill all 21 squares in your row, column and 3x3 base, each with the numbers 1 through 9, solving your part of the puzzle. No number can be repeated in your row, column or 3x3 base. Also, your numbers cannot repeat any black number in the same row or column:
108 has a special game board that evolves into a unique number puzzle during game play.
The puzzle’s solution will be restricted by two groups of numbers which cannot be moved or removed once set by the players:
A) Any black number on a black square placed during game play.
B) Any colored number placed on a white square during game play.
To win, you must be the first player to fill all 21 squares in your row, column and 3x3 base, each with the numbers 1 through 9, solving your part of the puzzle. No number can be repeated in your row, column or 3x3 base. Also, your numbers cannot repeat any black number in the same row or column:
The Game Pieces
There are three sets of the numbers 1-9 in red, yellow, green and blue, 27 for each player, 108 total.
There is one set of the numbers 1-9 in black which are used as contradicting numbers to block colored numbers on colored squares.
The Game Board
Each player uses 15 colored squares (red, yellow, green or blue) and 6 white shared squares, 21 total.
The 12 white squares are shared between two players who must share any numbers placed on them.
The 4 "Dragon" squares serve as territorial center points for each of the players. A player's last number is placed there to win the game.
Black numbers placed on the 9 black squares, act to block the same number from being placed in their row or column. The black squares also indicate rows and columns where opposing players' placed numbers can repeat. Rows and columns that contain black squares do not need to be completed with the numbers 1-9.
Game Start
The first player is selected by drawing black numbers that have been tabled face down and shuffled, highest number goes first.
The black numbers are again turned face down, shuffled by the first player, then stacked in 3 stacks of 3 numbers.
All players must gather their colored number pieces, place them face down on the table and shuffle them.
All players must then arrange their numbers in a row of 9 stacks of 3 numbers creating a little wall of playing pieces.
The first player will then remove the top right number from his or her wall and turn it face up.
The first player can then place the revealed number on any of his or her colored or white squares, or choose not to.
Game play moves clockwise between players around the table.
Note: The first player has a definite advantage, so it is best to play a set of 4 games with the first player rotating clockwise around the table to give each of the 4 players the same advantage.
Winning and Going Out
When you have all 21 of your squares filled, with nothing repeated in your row, column or 3x3 base and no number in conflict with a placed black number, you have won the game. The remaining players can either call it quits or continue on until all players have gone out completing the puzzle. When black numbers are placed after a player has gone out, they only effect the remaining active players.
Actions of Game Play
On your turn you are obligated to take the top right number in your wall of pieces and place it face up on the table.
After you have turned your number face up and placed it on the table you have these choices of action:
A) Place any of your tabled numbers that have been turned face up onto any of your empty colored or white squares.
B) Move one of your placed numbers from a colored square to one of your empty colored or white squares.
C) Remove a number from one of your colored squares and return it to the table face up.
D) Choose not to take any action.
Note: Numbers on white or black squares cannot be moved or removed.
There are only two exceptions when it comes to placing numbers on the game board:
A) Your colored "Dragon" square must remain empty until last, only a winning number can be placed there.
B) It is Forbidden to repeat numbers on shared white squares in the same row or column. (see details below)
The Shared White Squares
When you place a number on a shared white square, keep in mind that you are also placing that number for an opponent. On the other hand, it is perfectly legal to place a shared number that repeats a number on an opponent's colored square forcing them to move their number. Also, if the 3 numbers in the white squares of your row also appear in the white squares of your column, it can severely limit your options and in rare cases create a paradox preventing you from having any possible way to win, this is avoidable so remember it.
The Black Numbers
Whenever you flip over a new number on your turn and that number turns out to be a 1 or an 8, you are then obligated to choose one of the top 3 black numbers stacked on the table, flip it over and place it on any empty black square before proceeding with your turn.
Note: There are only nine black numbers. As they are placed one by one, it becomes easier to deduce the possible placements of the remaining black numbers and therefore situate your colored numbers in locations that will not conflict with them later. You can also try to win before all the black numbers have been placed, knowing that a tabled black number may become in direct conflict with one or more of your placed numbers later. Choose wisely before placing black numbers so you can use them to your advantage.
Forbidden Numbers
It is forbidden to place a number on a white square in a row or column where the same number has already been placed on another white square. This contradiction would make it impossible for one of the players to win since technically neither of the numbers can be moved or removed. If you see a player placing a forbidden number, you have three different strategic options:
A) Declare it during the offending player's turn, giving the player a fair chance to relocate the number.
B) Declare it when the player's turn is over and remove the number immediately as a punishment.
C) Remain silent and wait for the discrepancy to be declared later by either you or another player.
Should you discover unnoticed or undeclared repeating numbers on white squares in the same row or column, it may be impossible to determine which of the two numbers was forbidden. Therefore, if you choose to declare the infraction, you must also choose which number to remove and remove it immediately no matter whose turn it is.
Helpful Hint
The "Dragon" number in the center of your territory can only appear once in your squares.
The numbers adjacent to your "Dragon" will appear just twice in your squares.
The numbers in the four corners of your 3x3 base must appear three times in your squares.
Please email any questions or comments to: [email protected]
There are three sets of the numbers 1-9 in red, yellow, green and blue, 27 for each player, 108 total.
There is one set of the numbers 1-9 in black which are used as contradicting numbers to block colored numbers on colored squares.
The Game Board
Each player uses 15 colored squares (red, yellow, green or blue) and 6 white shared squares, 21 total.
The 12 white squares are shared between two players who must share any numbers placed on them.
The 4 "Dragon" squares serve as territorial center points for each of the players. A player's last number is placed there to win the game.
Black numbers placed on the 9 black squares, act to block the same number from being placed in their row or column. The black squares also indicate rows and columns where opposing players' placed numbers can repeat. Rows and columns that contain black squares do not need to be completed with the numbers 1-9.
Game Start
The first player is selected by drawing black numbers that have been tabled face down and shuffled, highest number goes first.
The black numbers are again turned face down, shuffled by the first player, then stacked in 3 stacks of 3 numbers.
All players must gather their colored number pieces, place them face down on the table and shuffle them.
All players must then arrange their numbers in a row of 9 stacks of 3 numbers creating a little wall of playing pieces.
The first player will then remove the top right number from his or her wall and turn it face up.
The first player can then place the revealed number on any of his or her colored or white squares, or choose not to.
Game play moves clockwise between players around the table.
Note: The first player has a definite advantage, so it is best to play a set of 4 games with the first player rotating clockwise around the table to give each of the 4 players the same advantage.
Winning and Going Out
When you have all 21 of your squares filled, with nothing repeated in your row, column or 3x3 base and no number in conflict with a placed black number, you have won the game. The remaining players can either call it quits or continue on until all players have gone out completing the puzzle. When black numbers are placed after a player has gone out, they only effect the remaining active players.
Actions of Game Play
On your turn you are obligated to take the top right number in your wall of pieces and place it face up on the table.
After you have turned your number face up and placed it on the table you have these choices of action:
A) Place any of your tabled numbers that have been turned face up onto any of your empty colored or white squares.
B) Move one of your placed numbers from a colored square to one of your empty colored or white squares.
C) Remove a number from one of your colored squares and return it to the table face up.
D) Choose not to take any action.
Note: Numbers on white or black squares cannot be moved or removed.
There are only two exceptions when it comes to placing numbers on the game board:
A) Your colored "Dragon" square must remain empty until last, only a winning number can be placed there.
B) It is Forbidden to repeat numbers on shared white squares in the same row or column. (see details below)
The Shared White Squares
When you place a number on a shared white square, keep in mind that you are also placing that number for an opponent. On the other hand, it is perfectly legal to place a shared number that repeats a number on an opponent's colored square forcing them to move their number. Also, if the 3 numbers in the white squares of your row also appear in the white squares of your column, it can severely limit your options and in rare cases create a paradox preventing you from having any possible way to win, this is avoidable so remember it.
The Black Numbers
Whenever you flip over a new number on your turn and that number turns out to be a 1 or an 8, you are then obligated to choose one of the top 3 black numbers stacked on the table, flip it over and place it on any empty black square before proceeding with your turn.
Note: There are only nine black numbers. As they are placed one by one, it becomes easier to deduce the possible placements of the remaining black numbers and therefore situate your colored numbers in locations that will not conflict with them later. You can also try to win before all the black numbers have been placed, knowing that a tabled black number may become in direct conflict with one or more of your placed numbers later. Choose wisely before placing black numbers so you can use them to your advantage.
Forbidden Numbers
It is forbidden to place a number on a white square in a row or column where the same number has already been placed on another white square. This contradiction would make it impossible for one of the players to win since technically neither of the numbers can be moved or removed. If you see a player placing a forbidden number, you have three different strategic options:
A) Declare it during the offending player's turn, giving the player a fair chance to relocate the number.
B) Declare it when the player's turn is over and remove the number immediately as a punishment.
C) Remain silent and wait for the discrepancy to be declared later by either you or another player.
Should you discover unnoticed or undeclared repeating numbers on white squares in the same row or column, it may be impossible to determine which of the two numbers was forbidden. Therefore, if you choose to declare the infraction, you must also choose which number to remove and remove it immediately no matter whose turn it is.
Helpful Hint
The "Dragon" number in the center of your territory can only appear once in your squares.
The numbers adjacent to your "Dragon" will appear just twice in your squares.
The numbers in the four corners of your 3x3 base must appear three times in your squares.
Please email any questions or comments to: [email protected]